The addition of sub-races changed a little bit regarding perks and the back end, and I need just a little bit longer to make sure everything is running smoothly. I'm also implementing a way to get a vague idea if a location violates your options, which should help both with exploration in the new areas and in future changes where events can be modified into something else via perks/stats.
I hate to miss deadlines, but the alternative is releasing a build potentially buggier than any previous build, and I don't think that's acceptable.
I hate to miss deadlines, but the alternative is releasing a build potentially buggier than any previous build, and I don't think that's acceptable.
Honestly it was pretty surprising how well you kept to your own self imposed draconian deadlines, pretty much every other h-game developer plays fast and loose with them.
ReplyDeleteSo don't sweat it, you're not answering to anyone. Just give us work you're happy with.
Thanks. I hope everyone feels the same, because I missed this one, too. When it comes to deadlines, I think I've just been trying to ride the momentum, but I'm going to cool it on predictions if I'm going to miss them like this.
DeleteWaiting eagerly :P
ReplyDeleteSorry, it won't be here today.
DeleteLater today, I'm going to post a poll about the last element I'm hung up on to see what everyone else thinks.